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Far from the bullying crowd

The bullies who beat and mocked me in eighth grade were cruel and stupid. They despised intelligence and worshipped violence, although they would settle for athletic ability. The school blessed their thuggery by scheduling dodgeball. It was good preparation for Viet Nam, the country where I expected to be blown apart if I managed to survive to eighteen. 

If you were smart in eighth grade, you were also a fag. I don’t even think they meant you were actually queer. I think it was just one of the worst things a bully could call you before pounding on you. Indeed, it lent an aura of righteousness and inevitability to the beatings that got doled out to you. Surely all red-blooded American boys would want to beat up fags! And who could blame them? Not the schools. Not the churches. And certainly not the cops. Why, it was practically a young man’s duty to rid the world of insufficiently macho peers. A kind of post-birth eugenics, if you will.

The other word the bullies used for me was pussy, because they could imagine nothing lower than a woman, I suppose. They even called me Zeldwoman

I’d been picked on in the seventh grade, in Connecticut, too, but that was mostly by my pals, who were possibly just busting balls, something they’d have learned to do (and I had not) over the previous year’s summer break. My friends’ taunts once made me cry in school, which was unforgivable in a boy, so I would have been destroyed had we stayed in Connecticut, anyway. But we moved.

And the Pittsburgh of those years was worse for me. In the end, I survived eighth grade in Pittsburgh because I could crack jokes and write and draw what were called underground or head comics at the time, and one of the toughest kids in the school thought I was funny and let me hang out with his gang. They were called the Garage Gang, and they probably had roots in preadolescent group onanism, but by the time I joined as a sort of amusing mascot, they were mostly about smoking, shoplifting, stealing beer, making out with girls, and buying and selling pot and psychedelics. Eventually I would become a dealer myself, and hang with the freaks instead—smart kids who made art and got high a lot. This enabled me to survive until I was old enough to go college and reinvent myself.

I don’t know why I’m thinking about these things again lately. It’s not like America’s most vulnerable citizens are being targeted by a hostile, mentally retrograde government. Not like bullies, racists, and homophobes everywhere have been set free to revert to their ugliest selves by a mentally deficient ringleader who knows how to whip up a crowd and feed their hunger for violence as a screen behind which he robs us all. Of our money, of course. But more importantly of our rights, our dignity, our ability to accept one another and celebrate our differences instead of masking them. Most of all, the bullying crowd is robbing us of the more perfect union many of us hoped America was beginning to achieve. But, hey. How ’bout that Gulf of America. Winning.


Photo by Mikhail Nilov.

See also “How my grandfather came to America.”

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My weekend project

It’s Sunday; I’m playing with my music collection, content as a fed-and-burped babe. Allow me to explain.

I realized last night that, in tracking my shifting musical tastes via my Last.fm Pro account, I’m basically remaking “Pardon My Icons,” the creative project I launched on this very website in 1995, back when it was still at a tilde address (it did not become zeldman.com until ’96), and which first brought my work to the attention of other creatives who were also discovering the early web and making it their own.

Me, collage, and music

Although I was not serious about it, I started making collage art when I lived in Washington DC in my 20s.

Back then I was serious about composing and producing. I used an Akai 12-track recorder, a rack of synth modules commanded by my Yamaha DX7 with a custom E! card, and a PC running Personal Composer MIDI, arranging, and composition software. I also had an old Selmer Bundy flute, an African reed instrument whose name I forget (and whose “reed” turned out to be a dried locust carcass, as I would discover, to my horror, when the instrument broke), Fender amps, mics, and a variety of percussion instruments with which I made music in my Washington, DC-based recording studio. But that’s a whole ’nother story.

I did not expect to earn a living as a composer, and in that negative expectation I was more than amply fulfilled.

So I scrounged up a day job at a local advertising agency as a naively optimistic copywriter.

And a night job as a stringer for The Washington Post’s Arts section.

Music journalist by night

The paper’s arts section editor in those days was named Richard. I’d gotten his attention without soliciting it after creating “Khz” for City Paper. Khz was my weekly music column. I covered the emerging go-go and hardcore scenes, as they were what was happening in DC, and the whole country would soon be listening. Naturally, the Post made me stop writing about that interesting and relevant stuff, and instead paid me $40 per to crank out anodyne concert reviews of mainstream artists like Kenny Rogers when their tours came through DC. (I was comped to the ticket but paid my own travel and gas out of the 40 bucks.)

I typically had 30 minutes from the time the headliner started to call in my review, which meant I had to write it in my head while watching the beginning of the performance, then run to a pay phone booth (kids, ask your parents) and dictate it aloud to someone on the copy desk, before the concert had even begun to build up a head of steam. This wasn’t fair to the artists. I did the best job I could under the circumstances, taking pride in how quickly I could structure and ship a news story. Richard fired me before I could quit, but that, too, is another story.

Most importantly at that time, I lived with a girlfriend. She was an artist and architect who had left that career to study computer programming. We were social (many friends, drinking was often involved), and serious about our art—which, in my case, was music, even if I earned my living writing concert reviews and crafting passable but hardly brilliant ads.

Through all of those ups and downs, and to the side of those major efforts, I kept at the collage for years, putting in several hours a night making the things. When each was finished—and deciding that any art product was finished was damned tough for my restless young mind—I would carefully frame it behind glass, and mount it on the walls of our apartment.

Was it art? Just a hobby? Who knows? It made me happy.

And then gradually, as I put more effort into my music and ad careers, I set the collage-making aside, for a time.

New career in a new town

Ten years later, I was a New York art director and copywriter, two years sober, and no longer in that same romantic relationship. That’s okay, I was in a new one.

I’d packed my music studio equipment—now obsolete because Akai stopped making the proprietary multitrack tape format that their 12-track unit ran on—in a storage unit. Eventually I’d give away all that music and recording equipment (keeping only the multitrack masters), but that, too, is another story.

Cutting-edge for a day

Then in 1995, one of our ad clients asked the agency if we could make them a website. Like many of you, we lied and said, sure. And then we figured out how to actually do it.

The client was Warner Bros., the project was “Batman Forever,” our visionary client was Donald Buckley, my partners were Steve McCarron, Alec Pollak, and Doug Rice, and the website was a huge hit, attracting half the people who visited the early web. (Alec’s “Flashback 1995: batmanforever” shares screenshots, which are great, although they cannot convey what a breakthrough the site was in March, 1995.)

With 3 million people using the web in 1995, the site got 1.5 million visits a day for over a year. Not bad.

Pardon my icons (1995)

First gallery spread of “Pardon My Icons,” a zeldman.com entertainment from 1995 ff.

I immediately set to work creating a personal site (this one), and Pardon My Icons was one of its first “entertainments.”

As is often the case with my creative efforts, I made these tiny, Warhol-inflected bits of art as a protest against what I saw as the mediocrity of the icons in general use on that early, early web.

(Similarly, my friends and I would later start The Web Standards Project in protest against the dumb ways most folks were being told to create websites, e.g. using proprietary tags instead of W3C and ECMA standards, because browsers didn’t properly support those. Having lost access to my musical master tapes because I’d invested in Akai’s non-standard and eventually discontinued tape format, I was kind of keen on not letting the internet fall victim to the same kind of nonstandard f*ckery. But that, too, is another story. We are gathered here to talk about icons and collage. So let’s do that:)

A mental break

I track my music on Last.fm Pro. Here’s my account. (But don’t look unless you, too, have a Pro account. I’ll explain why in a moment.)

Photo spread: some of the artists I listen to, as shown on last.fm Pro.
Some of the artists I listen to, as shown on last.fm Pro.

Last.fm lists the artists you play, arranging them by the number of plays. Thus, if you were to play three tracks by Freddie Gibbs and two by Bill Evans, you’d have a collage featuring those two artists, with Freddie preceding Bill because he has one more play than Bill.

But if you play three tracks each of Freddie Gibbs and Bill Evans, then Bill will come first, because Bill comes before Freddie alphabetically.

Through such moves, over time, an ever-shifting collage unfolds. But only in Last.fm Pro.

In regular, free old last.fm, you can see other people’s artists as a list, arranged by number of plays, interrupted by an ugly barrage of ads. This is a useful free service for those who are curious about what their friends listen to. But it is a list, not an artful collage, of course.

Collage for days

In Pro, you can see their artists and yours as an ad-free collage that goes on for pages and pages. Plus, as a Pro user, you can choose which photo represents which artist—and even upload your own. When viewing your collection, you and your visitors will see a collage of your favorite artists, in descending order of plays (and with the English alphabet deciding who at each play count precedes whom), using artwork you not only select, but you can also create and upload to the service.

I like Pro. And even though the product isn’t exactly in what you’d call hyper active development—even though the server isn’t always fast, even though there are a few bugs that will probably never get fixed, even though new features are introduced rarely, and the company’s customer service department isn’t exactly the most active help desk in tech—despite those minor drawbacks, the site does things no other website can do. And at US $3, the Pro account isn’t exactly priced out of reach for most customers. (If you can afford a computer, internet access, a music collection and/or a music streaming service, you can probably scratch the 3 bucks together as well.)

How to collage on last.fm

By controlling what I listen to, and the order in which I listen, I’m slowly building an infinite collage of my evolving musical tastes.

By choosing or finding the artist photos (often post-producing them in Photoshop), I create my mood, my rhythm, and my shifting color palettes.

There are design rules governing where portraits should be placed. For instance, people whose face or gaze points rightward get placed on the left of the grid, so they lead the viewer’s eye from left to right, into the composition, whereas those who gaze to my left belong on the right side, leading the viewer’s eye back in.

To reposition someone, I may listen to a few extra plays of them. Or use last.fm’s Pro Admin to subtract a few plays.

When I started using Last.fm, I merely wanted a visual record of what I was listening to, and when I listened. But as you may have inferred, an accurate count of everything I’ve listened to over the past years is no longer my goal in using last.fm; the goal is now the endless collage.

It’s kinda spiritual.

(Reminder: the only way to see it is to be a Pro member of last.fm, which turns off ads and enables you to view your own and other people’s collections in a grid format instead of a list. If you’re a non-member, you see a list jammed with ads.)

If a tree falls, is it art?

Unlike the real-world collages I made in my 20s (which could be mounted on a wall), and unlike 1995’s “Pardon My Icons” (which could be viewed in any browser connected to the web), my current art-making/hobby activity is not publicly viewable except by last.fm Pro users. And that’s okay. ’Cause I’m not designing this for anyone besides myself to enjoy. I mean, if you see it, cool. But if nobody ever sees it, engaging with it will still make me happy.

Which makes this collage business—what? Therapy? Gaming? (Just of a different sort than anybody else?) A form of stimming? It definitely helps lower my general anxiety, providing a space where I can make pretty pictures while listening to my favorite music, which, driven in part by the desire to expand the collage, is widely inclusive and always expanding.

The hunt for fresh collage material also helps keep me interested in new music. (Readers who feel stuck, take note.) And my collage-making, however unimportant it may be, also provides a needed mental health break during these hellish times.

I do this activity every weekend when my more normal friends are biking or baking or dancing.

Is this activity, into which I’ve now poured many hours of my life, artistry or autism? Who cares? The point is that it’s escapist and harmless and we all need some of that in our lives, however we can grab it.

However you grab your moments of calm, meditation, and happiness, never be ashamed of taking care of yourself.

See also…

Rediscovering music: If Spotify exposes you to new music other people are listening to, Last.fm helps remind you of great music in your existing collection that may have slipped your mind.

For love of pixels: Stroll with us down memory lane as we celebrate the pearl anniversary of pixel art creation’s primary progenitor, and some of the many artists and design languages it inspired.

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Of Books and Conferences Past

Some of A Book Apart’s 50-odd primary paperbacks, arranged like a color spectrum, and photographed against a piece of wood.

Just as nobody who marries spends their wedding day planning their divorce, almost nobody starts a business contemplating what rocks it will eventually splinter and break upon, and how to build a life raft for themselves.

I take that back. Some folks I know, who played pivotal roles in the evolution of the web, actually started their businesses with a clear goal of selling them to somebody bigger. Like Typekit was designed to sell to Adobe. Or Blogger was designed to sell to Google.

Such folks, several of whom are now post-economy wealthy, lived in the Bay Area in the 1990s and early 2000s, where building to flip was widely discussed and accepted.

Meanwhile, in NYC…

I, on the other hand, live in New York. So I started my web businesses (like Happy Cog™ design studio) to serve clients, as NYC creatives have always done, and with no understanding that I would one day need to leave the company and should have an exit plan. Why would I exit? Why would I ever stop doing work that brought excitement and meaning to my life?

Similarly, I started my personal site with its “Ask Dr. Web” tutorials in 1995, and co-founded my web design publication, A List Apart, in 1997, for the sheer joy of sharing knowledge, with no concept of making money, let alone of one day selling the business.

Eventually, despite my naivete, and mostly thanks to Jim Coudal and Jason Fried, A List Apart began making money by running one carefully screened ad per page. I used that money, as you will expect, to pay our writers, editors, and producers. And when it came time to stop running ads, I slowed our publication schedule, paid writers out of my own pocket, and worked with a small crew of fellow volunteers, who published ALA because we believed in the mission. (Still do.)

If I had come of business age in San Francisco, I likely would have sold A List Apart to somebody like O’Reilly, but that was never my plan because I make toys to play with, not to give away.

An ecosystem apart

In spite of A List Apart’s running at a loss, in the early 2010s I co-founded two businesses that spun out of it: An Event Apart design conference with Eric Meyer, and A Book Apart with Mandy Brown (later replaced by CEO Katel LeDu) and Jason Santa Maria. And during those first years, business was great.

We published HTML5 For Web Designers the day after Steve Jobs, waving an iPhone on the world’s biggest stage (okay, sitting at his desk), announced that Flash was dead because HTML5 would bring app-like dynamism to the web using open standards instead of proprietary code. It (our first book, I mean) sold brilliantly. “Gee, publishing isn’t that hard” I naively told myself. (No, I knew it was hard. My favorite publishers had been laying off my favorite editors for ten years before my partners and I took the plunge. But the early success did make me think the books we published about web design would always find a large, eager audience. In time, I would learn otherwise.)

And while we began the publishing house by relying on the best writers we knew personally to write about the topics they were most passionate about, I’m proud to say that, as we went along, we also discovered brilliant first-time book authors, helping them create perfectly polished, fluff-free manuscripts that made genuine contributions to our readers’ understanding of UX and all it entails. (And not just to our readers. The insights they brought to their work after digesting our books rubbed off on their colleagues.)

In giving these brilliant writers a platform, we not only helped them take their careers to the next level, we also helped people who create web content think and work better, which in turn helped the people who used the websites, applications, and products our readers designed and built. Of that, I am proud.

Stay hungry

An Event Apart (RIP) was also a damned fine early success. Web designers liked our innovation of a multi-day, single-track conference, with a holistic approach to web design, code, and content, and unifying themes between the individual talks. Our freaking-amazing speakers debuted Huge Ideas including Mobile First and Responsive Web Design—ideas which, like perfect contextual menus in UX, arrived at the very moment designers needed them.

Not only that, but these humble geniuses also sat in the auditorium with our audience for all three days of each conference event: listening to each other’s presentations, and updating their own presentations to better bounce off each other’s ideas and the evolving themes of that particular show. 

I could spend hours telling you how our producer Toby M. made miracles happen at every show, or how person-in-charge Marci E. brought joy to our community. How many of our speakers became authors. How some “graduated” from An Event Apart as newcomers replaced them. How the diversity of our speaking line-up, which wasn’t terrific in 2008, improved greatly each year. (Not that we ever said, “We need another black speaker” or “We need a trans speaker” or what-have-you. Just that we learned to swim outside the pool we came from, and discover great talent everywhere.) Our speakers were also almost uniformly Just Nice Good People, which doesn’t always happen when you’re collecting the greatest minds in an industry. 

That’s not even to mention the incredible people who attended our shows, some of whom became lifetime friends for me.

So why, given the joy these businesses brought to everyone connected to them, including me, would my partners and I have even conceived of an exit strategy? We wanted the Good Times to roll on forever.

But of course they never do.

Things end

COVID did in An Event Apart. Some conferences survived, of course. Different priorities, different overheads, different business models. Some that survived do not pay their speakers. Others, where the conference is an adjunct to a bigger business, laid off or reassigned conference staff while the pandemic made live events impossible. Others that survived mostly rely on volunteer labor, whereas we had paid staff. They were worth their weight in platinum, and we’d have paid them more (because they were worth more) if the pandemic and six-figure hotel contracts hadn’t made continuing the show impossible. My partner and I earned nothing during the business’s last five years, and got personally stuck with a six-figure debt when the event closed. It is what it is.

Although books should be COVID-proof, multiple financial problems eventually beset our publishing house as well. For most of the run of the business, my partner and I earned nothing beyond the glow of contributing to our community’s knowledge. We paid our CEO, authors, and editors, kept nothing for ourselves, and tried, oh how we tried, to keep the business going as its revenues tanked.

Speaking only for myself, I’ve learned that I am good at starting businesses and keeping them going creatively, as long as somebody else figures out the money. I suck at that, and I’m obsessed with the notions of fairness and self-sacrifice that were drummed into me by a narcissistic family that valued me for taking on the roles they were emotionally incapable of handling—such as bringing up my baby brother in my father’s absence, which no child is  equipped or should be asked to do, and yet it happens all the time. Growing up this way made me put my own self-interest last. Which is also why it never occurred to me to plan an exit. And by the time I needed to do so, the businesses were not in shape to sell.

Closing a conference is bad, but attendees can go to other conferences, and speakers can speak at other conferences; closing a conference doesn’t end a community. It sucks for the business but doesn’t strand participants.

But closing a publishing house hurts like hell, and you feel you let everybody down. I know how much our closing hurt some of our authors, and I think about that, instead of the good we achieved, when I look back. 

No doubt when my partner and I write the large personal checks to cover our deceased business’s outstanding debts, we’ll be regretting the harm our closing caused, not basking in the warm glow of how many careers we changed for the better. Like the standup comedian who obsesses about the guy who’s frowning at table 3, and doesn’t hear the laughter of the rest of the crowd. We also, hopefully, won’t focus too closely on our financial wreckage. Just pay the bill, and move on.

Anyway, I hadn’t publicly addressed the endings of these businesses, so I figured it was time to do so. I’m sharing my experience only. If you ask any of the people I worked with on these projects, they might have a different story to tell. And that would be their story, and it would be every bit as valid as anything I’ve said here.

I also didn’t ask permission of my partners, speakers, or authors before sharing these thoughts. Probably I should have. But, hey. As I’ve said. I’m speaking here only for myself.

So, anyway.

Parting gift

Is it worth the risk of starting a web-related business that isn’t a venture-backed startup? I still think it is, and I applaud all who try. Heck, I might even do so myself someday. If you’re doubtful because of (((gestures at everything))), it might be worth noting that I started Happy Cog™ during the dot-com crash, when studios were closing all around me. And we launched A Book Apart during the world financial crisis of late 2008. Don’t let (((all this))) deter you from trying something bold. Let me know when you do. I’ll keep watching the skies.

P.S. Under swell third-party ownership and management, Happy Cog is still going strong. Check it out!

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One weird trick

They say you should manage down. You’re supposed to manage the people who work for you. For many people who become leads, it’s the toughest and least satisfying part of the job. This is especially true for people who become leads primarily because they’ve been on the job longer than the people around them—not because they had a management jones to satisfy.

They also say you should manage up—subtly assert control of the people you work for. Help them stop short of a bad idea and find their way to a better one. If you can manage up without being obvious about it, you just might save your job, your boss’s job, and your team’s work. 

And yet—

Management goes only so far.

The pains of managing up and down are better than the pains of not being able to manage at all. Further, if you swear by managing up or down, I’m not here to discredit you, nor would I dream of doing so, nor would I have cause.

But I am here today to ask you to also try thinking a different way.

Do keep helping people, whether you work for them, work with them, or they work for you.

But don’t think of it as managing them.

Think of it as helping a colleague, just as you’d help a friend, a family member, or (when you’re at your best, and when it’s safe) a stranger.

Help to help, because we’re built to help. We feel better when we do it.

Life is not a contest. At least, it doesn’t need to be chiefly or primarily a contest. If you request feedback and I provide it, what counts is that it helps you. Same when I ask for your help. My position versus yours within this particular hierarchy doesn’t matter. The ideas matter. And the best idea can come from anyone.

Hierarchy matters at times, sure. But not most of the time. Most of the time what matters is showing up, doing your work, and helping others do theirs. 

Have a better day!

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Ah yes, the famous “intern did it” syndrome

Soon after we launched A List Apart Magazine, we began to notice other websites reusing our content (including illustrations) without permission, and often without so much as a credit. As that violated our author’s copyrights and ours, we’d invariably reach out to the makers of those websites with brief, politely worded takedown requests. 

Not every content poacher was contactable, but those we did reach almost always quickly complied with our requests. They also nearly always claimed that an “intern” or “freelancer” had grabbed the content without their knowledge or permission. Some, perhaps fearing that we might be litigious, even went so far as to tell us that they’d “fired” the imaginary intern/freelancer the instant we informed them of the issue.

We always pretended to believe them.

Why? Because letting embarrassed people save face is kind. It also helps the whole interaction go more smoothly. Besides, the amateur pillager claiming “the intern did it” today may be your colleague or friend tomorrow.

I recalled this common awkwardness yesterday after a former US president who’s running for reelection blamed Nazi language in his social media post on a “staffer.” It would seem the buck stops anywhere but here.

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This Web of Ours, Revisited

ONE MONTH and 24 years ago, in “Where Have All the Designers Gone?” (my HTMHell design column for Adobe of March 20, 2000), I discussed the deepening rift between aesthetically focused web designers and those primarily concerned with creating good experiences online:

More and more web designers seem less and less interested in web design.

Over the past 18 months or so, many of the best practitioners in the industry seem to have given up on the notion that a low-bandwidth, less than cutting-edge site is worth making. Much of the stuff they’ve been making instead has been beautiful and inspiring. But if top designers wash their hands of the rest of the Web, whose hands will build it, and whose minds will guide it? The possibilities are frightening.

An Imperfect Medium for Perfectionists

Why were many of the leading graphic designers and studios at the time uninterested in web design? For one thing, designers trained to strive for visual perfection found the web’s unpredictability depressing. The article provided clues to the frustrations of the time:

Good designers spend hours tweaking typography in Illustrator and Photoshop. Then visitors with slow connections turn off images.

Of course, where professionals trained in graphic design saw a distressing lack of control, others glimpsed in the infant technology a tremendous potential to help people, pixel-perfection be damned. To reduce the conflict to a cartoon, you might characterize it as David Carson versus Jakob Nielsen—though doing so would trivialize the concerns of both men. Designers already charged with creating websites found themselves somewhere in the middle—barking themselves hoarse reminding clients and managers that pixel-perfect rendering was not a thing on the web, while arguing with developers who told designers the exact same thing.

Visually inspiring websites like K10k showed that the web could, if approached carefully and joyfully, provide aesthetic delight. But many designers (along with organizations like AIGA) were unaware of those sites at the time.

Us and Them

Another source of tension in the medium in 2000 sprang from the discrepancy between the privileged access designers enjoyed—fast connections, up-to-date browsers and operating systems, high-res monitors (at least for the time) offering thousands of colors—versus the slow modems, aging and underpowered computers, outdated browsers, and limited-color monitors through which most people at the time experienced the web.

Which was the real design? The widescreen, multicolor, grid-based experience? Or the 216-color job with pixelated Windows type, a shallow “fold,” and pictures of headline text that took forever to be seen?

To view your masterpiece the way most users experienced it, and at the syrup-slow speed with which they experienced it, was to have an awakening or a nightmare—depending on your empathy quotient. Some designers began to take usability, accessibility, and performance seriously as part of their jobs; others fled for the predictability of more settled media (such as print).

A New (Old) Hope

My March, 2000 article ended on an upbeat note—and a gentle call to action:

For content sites to attain the credibility and usefulness of print magazines; for entertainment sites to truly entertain; for commerce sites and Web-based applications to function aesthetically as well as technically, the gifts of talented people are needed. We hope to see you among them.

That was my hope in 2000, and, all these years later, it remains my vision for this web of ours. For though the browsers, connections, and hardware have changed substantially over the past 24 years, and though the medium and its practitioners have, to a significant extent, grown the Hell up, beneath the surface, in 2024, many of these same attitudes and conflicts persist. We can do better.

Minus the framesets that formerly contained it, you may read the original text (complete with archaic instructions about 4.0 browsers and JavaScript that broke my heart, but which Adobe’s editors and producers insisted on posting) courtesy of the Wayback Machine.

☞  Hat tip to Andrey Taritsyn for digging up the article, which I had long forgotten.

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For love of pixels

Sure, watches that tell you when you’re walking unsteadily and pocket computer phones that show you the closest pizzeria are swell, but were you around for ResEdit? That humble yet supremely capable Macintosh resource editing tool is what we used to design pixel art back in the day. (And what day was that? Come August, it will be 30 years since the final release of ResEdit 2.1.3.) Stroll with us down memory lane as we celebrate the pearl anniversary of pixel art creation’s primary progenitor, and some of the many artists and design languages it inspired. Extra credit: When you finish your stroll, consider posting a Comment sharing your appreciation for this nearly forgotten art form and/or sharing links to additional pixel art icon treasures missing from our list below.

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Death of a father

187” is a gorgeously lensed, strongly acted Samuel L. Jackson thriller, notable for its sun-dazzled Los Angeles setting, complex morality, and breakthrough trip-hop soundtrack. It would likely have been widely discussed at the time of its release, and might still be remembered, like the not thematically dissimilar “Falling Down”—filmed in the same city and released by the same studio a few years prior—if not for a horrible and tragic event.

187 is the story of a high-minded, humanistic public high school teacher (Jackson) who, after surviving a brutal assault by one of his students (Method Man, in one of his first film appearances!), fights back.

Vigilantism was hardly a fresh plot driver in 1997, but 187’s writer, director, and cast took it to unexpected and rewarding places. 187 challenged expectations. It deserved an audience.

Unfortunately for the film, 187’s release was overshadowed by a horrific real-life event. That year, Jonathan Levin, a public high school teacher, was murdered by one of his former students.

It was the kind of murder—tragic, senseless—that might have gone unnoticed by the press if not for one thing: Jonathan was the son of newly appointed Time Warner CEO Gerald M. Levin.

In the aftermath of the new Warner CEO’s son’s murder, there was no way that Warner Bros could promote a film about a high school teacher who kills his students. Warner buried the film by giving it a limited release with zero promotion.

I remember seeing 187 in a semi-private screening room before interviewing its star for Warner Bros, whose Executive Vice President of Marketing was my client at the time. The film’s moody music and cinematography transported me. I felt deeply engaged by the story, and riveted by Jackson’s performance. And, needless to say, I was also horrified to learn of Jonathan Levin’s murder.

Today’s death notice of Gerald M. Levin brought it all back in a Proustian rush. 

Deadline-driven topic-sentence journalists will remember Gerald Levin as the architect of the ill-fated, oh-so-90s Time Warner AOL merger. But I will always think of him as a grieving father.

Rest in peace.

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Design Designers Digital Preservation My Back Pages State of the Web Web Design History

The Web We Lost: Volume One

I don’t miss Flash but I sure miss this level of creativity and experimentation on the web. As today’s “The Web We’ve Lost” exercise for designers, please take a look back at Matt Owens’s historic Volume One project—outstanding design work Matt created in Flash during the 1990s and early 2000s, now memorialized in screenshots. Enjoy:

volumeone.com

For more about Matt, read “From Technology to Commodity – Then and Now,” a brief history of Matt’s 25 years as an independent designer. Matt currently works at Athletics, an award-winning Brooklyn-based design agency he co-founded.

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Ten Years Ago on the Web

2006 DOESN’T seem forever ago until I remember that we were tracking IE7 bugsworrying about the RSS feed validator, and viewing Drupal as an accessibility-and-web-standards-positive platform, at the time. Pundits were claiming bad design was good for the web (just as some still do). Joe Clark was critiquing WCAG 2. “An Inconvenient Truth” was playing in theaters, and many folks were surprised to learn that climate change was a thing.

I was writing the second edition of Designing With Web Standards. My daughter, who is about to turn twelve, was about to turn two. My dad suffered a heart attack. (Relax! Ten years later, he is still around and healthy.) A List Apart had just added a job board. “The revolution will be salaried,” we trumpeted.

Preparing for An Event Apart Atlanta, An Event Apart NYC, and An Event Apart Chicago (sponsored by Jewelboxing! RIP) consumed much of my time and energy. Attendees told us these were good shows, and they were, but you would not recognize them as AEA events today—they were much more homespun. “Hey, kids, let’s put on a show!” we used to joke. “My mom will sew the costumes and my dad will build the sets.” (It’s a quotation from a 1940s Andy Hardy movie, not a reflection of our personal views about gender roles.)

Jim Coudal, Jason Fried and I had just launched The Deck, an experiment in unobtrusive, discreet web advertising. Over the next ten years, the ad industry pointedly ignored our experiment, in favor of user tracking, popups, and other anti-patterns. Not entirely coincidentally, my studio had just redesigned the website of Advertising Age, the leading journal of the advertising profession.

Other sites we designed that year included Dictionary.com and Gnu Foods. We also worked on Ma.gnolia, a social bookmarking tool with well-thought-out features like Saved Copies (so you never lost a web page, even if it moved or went offline), Bookmark Ratings, Bookmark Privacy, and Groups. We designed the product for our client and developed many of its features. Rest in peace.

I was reading Adam Greenfield’s Everyware: The Dawning Age of Ubiquitous Computing, a delightfully written text that anticipated and suggested design rules and thinking for our present Internet of Things. It’s a fine book, and one I helped Adam bring to a good publisher. (Clearly, I was itching to break into publishing myself, which I would do with two partners a year or two afterwards.)

In short, it was a year like any other on this wonderful web of ours—full of sound and fury, true, but also rife with innovation and delight.


As part of An Event Apart’s A Decade Apart celebration—commemorating our first ten years as a design and development conference—we asked people we know and love what they were doing professionally ten years ago, in 2006. If you missed parts onetwothree, or four, have a look back.

 

 

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OFF MY LAWN!

FROM 1996 TO 1999, I interviewed movie stars and web designers. Between 1998 and 1999, I published my favorite interviews in this little site. Then I stopped.

Here it is, just as it was — frames, buttons, cheesy JavaScript effects and all: The 15 Minutes Project.