Category: Standards
Web standards for design and communication.
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Saving Your Web Workflows with Prototyping
Our static tools and linear workflows aren’t the right fit for the flexible, diverse reality of today’s Web. Making prototyping a central element of your workflows will radically change how you approach problem solution and…
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Authoritative, Readable, Branded: Report from Poynter Design Challenge, Part 2
THIS year’s Poynter Digital Newspaper Design Challenge was an attempt by several designers and pundits, working and thinking in parallel, to save real news via design. In Part 1 of my report from Poynter, I discussed…
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Kiss My Classname
SORRY. I disagree. Nonsemantic classnames that refer to visual styles will always be a bad idea. I’m sure you’re a good coder. Probably much better than I am these days. I know most of you…
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State of the Web: Evaluating Technology | Jeremy Keith
We work with technology every day. And every day it seems like there’s more and more technology to understand: graphic design tools, build tools, frameworks and libraries, not to mention new HTML, CSS, and JavaScript…
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Identify “stress cases” and design with compassion: Eric Meyer
12 LESSONS from An Event Apart San Francisco – ? 2: Eric Meyer was the 11th speaker at An Event Apart San Francisco, which ended Wednesday. His session, Compassionate Design, discussed the pain that can…
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Private Parts: unlikely advocate fights for online privacy, anonymity
MESMERIZED as we have been by the spectacle of the flaming garbage scow of U.S. election news, it would have been easy to miss this other narrative. But in the past few days, just as…
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CSS Grid Layout with Rachel Andrew: Big Web Show
RACHEL ANDREW—longtime web developer and web standards champion, co-founder of the Perch CMS, and author of Get Ready For CSS Grid Layout—is my guest on today’s Big Web Show. We discuss working with CSS Grid…
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The Year in Design
Mobile is today’s first screen. So design responsively, focusing on content and structure first. Websites and apps alike should remove distractions and let people interact as directly as possible with content. 90 percent of design…
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Ad Blocking Phase II
The world has finally caught up with Been, Inc. Three years ago, this tiny start-up company shared my studio space in New York. Their product idea was remarkably original: instead of passively accepting the data…
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? 139: Every Time We Touch—Josh Clark, author of “Designing For Touch”
Designer Jeffrey Zeldman discussed the ins and outs of touch-based design with Josh Clark, author of “Designing For Touch.” Why game designers are some of our most talented and inspiring interaction designers; the economy of…
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Web Performance Today
Front-end design/development then and now. As web design becomes more complicated, so do performance solutions. Enjoy a nostalgic look back at yesterday’s best practices, and dive into great resources for optimizing today’s complex websites and…
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Ad Blocking and the Future of the Web
By including ad blocking in iOS9, Apple isn’t trying to take down your site or mine—just like the drone program doesn’t deliberately target civilians and children. Apple is trying to hurt arch-rival Google while providing…
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You’re welcome: cutting the mustard then and now.
EVERY TIME I hear a brilliant young web developer cite the BBC’s forward-thinking practice of “cutting the mustard,” by which they mean testing a receiving web device for certain capabilities before serving content, I remember…